{"title":"Political Science","description":"\u003cp\u003ePolitical Science on the warehouse floor, across comics, manga and collected editions.\u003c\/p\u003e","products":[{"product_id":"9780593234846-the-antiracist-deck-100-meaningful-conversations-on-power-equity-and-justice","title":"The Antiracist Deck: 100 Meaningful Conversations on Power, Equity, and Justice","description":"\u003cp\u003eEngage, learn, and inspire with this deck of 100 conversation starters from the #1 New York Times bestselling author of How to Be an Antiracist, Antiracist Baby, Stamped from the Beginning, and more. Ibram X. Kendi has raised our awareness of the importance of persistent, dedicated antiracist work. Being antiracist is an everyday commitment; in order to build a more equitable and just society, we must be diligent, making antiracist choices at every turn. Meaningful change can start at the micro-level; these conversations starters will help you along the way. When did you first become aware of racism? When did you first become aware of your race? Where does racism exist? What does \"resistance\" mean to you? Why is talking about race important? Why now?Whether you choose to ponder these questions alone or with family, friends, or community groups, the 100 cards in The Antiracist Deck will help you lead discussions on race, racism, antiracism, and intersectional topics like class, ethnicity, gender, sexuality, power, and more.You have to believe you can change in order to bring it about. Start with these conversations in your home, school, church, or book club. Uncover your antiracist power within to transform your community.\u003c\/p\u003e","brand":"One World","offers":[{"title":"Default Title","offer_id":53708138774828,"sku":"9780593234846","price":22.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0979\/4528\/9004\/files\/9780593234846.jpg?v=1786786291"},{"product_id":"9781609806026-the-dead-eye-and-the-deep-blue-sea-a-graphic-memoir-of-modern-slavery","title":"The Dead Eye and the Deep Blue Sea: A Graphic Memoir of Modern Slavery","description":"\u003cp\u003eToo poor to pay his pregnant wife's hospital bill, Vannak Anan Prum left his village in Cambodia to seek work in Thailand. Men who appeared to be employers on a fishing vessel promised to return him home after a few months at sea, but instead Vannak was hostaged on the vessel for four years of hard labor. Amid violence and cruelty, including frequent beheadings, Vannak survived in large part by honing his ability to tattoo his shipmates--a skill he possessed despite never having been trained in art or having had access to art supplies while growing up.  As a means of escape, Vannak and a friend jumped into the water and, hugging empty fish-sauce containers because they could not swim, reached Malaysia in the dark of night. At the harbor, they were taken into a police station . . . then sold by their rescuers to work on a plantation. Vannak was kept as a laborer for over a year before an NGO could secure his return to Cambodia. After five years away, Vannak was finally reunited with his family. Vannak documented his ordeal in raw, colorful, detailed illustrations, first created because he believed that without them no one would believe his story. Indeed, very little is known about what happens to the men and boys who end up working on fishing boats in Asia, and these images are some of the first records. In regional Cambodia, many families still wait for men who have disappeared across the Thai border, and out to sea. 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The Instinct for Cooperation innovatively balances those real-life stories of struggle with conversations the author has had with Chomsky on how best to understand them. Although the themes are wide-ranging, this book is ultimately about the importance and need for spaces of resistance in countering state and other institutional forms of violence. For example, when discussing the removal of books by police and sanitation workers from Zuccotti Park in November of 2011, Chomsky paused to say \"Arizona knows all about that,\" referring to the 2010 ban of Mexican American Studies in Tucson schools under Arizona House Bill 2281, which deemed classes that taught \"ethnic solidarity\" to be illegal. Rather than footnote the reference, Wilson tells that story. Like Joe Sacco's animated political journalism, this book offers a unique perspective on current issues, while providing a major contribution to the understanding of Chomsky's political theories.\u003c\/p\u003e","brand":"Seven Stories Press","offers":[{"title":"Default Title","offer_id":53708164989228,"sku":"9781609808167","price":13.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0979\/4528\/9004\/files\/9781609808167.jpg?v=1786786325"},{"product_id":"9781784780999-red-rosa-a-graphic-biography-of-rosa-luxemburg","title":"Red Rosa: A Graphic Biography of Rosa Luxemburg","description":"\u003cp\u003eAn “utterly brilliant” graphic novel biography of the dramatic life and death of German revolutionary Rosa Luxemburg (Guardian).   “ . . . a tour de force . . . a straightforward and intellectually honest introduction to [Luxumburg’s] politics and theoretical contributions.” —Los Angeles Review of Books A giant of the political left, Rosa Luxemburg is one of the foremost minds in the canon of revolutionary socialist thought. But she was much more than just a thinker. She made herself heard in a world inimical to the voices of strong-willed women. She overcame physical infirmity and the prejudice she faced as a Jew to become an active revolutionary whose philosophy enriched every corner of an incredibly productive and creative life—her many friendships, her sexual intimacies, and her love of science, nature and art. Always opposed to World War I, when others on the German left were swept up on a tide of nationalism, she was imprisoned and murdered in 1919 fighting for a revolution she knew to be doomed. In this beautifully drawn work of graphic biography, writer and artist Kate Evans has opened up her subject’s intellectual world to a new audience, grounding Luxemburg’s ideas in the realities of an inspirational and deeply affecting life.\u003c\/p\u003e","brand":"Verso","offers":[{"title":"Default Title","offer_id":53708175868204,"sku":"9781784780999","price":19.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0979\/4528\/9004\/files\/9781784780999.jpg?v=1786785931"},{"product_id":"9781609807580-trump-a-graphic-biography","title":"Trump: A Graphic Biography","description":"\u003cp\u003eReal Estate Billionaire. Reality TV star. President?Donald Trump inherited a fortune from his father. But he wanted more.Shrewd and indefatigable, he never missed an opportunity to expand his holdings. He transformed himself into an international brand. He marketed his personality into a product. He built an empire. But that wasn’t enough. He wanted to be President, and he was willing to do and say whatever it took.Donald Trump, who never held political office, pulled off his ultimate acquisition: the hostile takeover of the Republican Party. Everyone was shocked — except those who knew him.\u003c\/p\u003e","brand":"Seven Stories Press","offers":[{"title":"Default Title","offer_id":53708227281196,"sku":"9781609807580","price":16.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0979\/4528\/9004\/files\/9781609807580.jpg?v=1786785961"},{"product_id":"9780262549783-the-aesthetics-of-stealth-digital-culture-video-games-and-the-politics-of-perception","title":"The Aesthetics of Stealth: Digital Culture, Video Games, and the Politics of Perception","description":"\u003cp\u003eHow performances of tactical imperceptibility—or “stealth”—have become a key political practice in digital culture as a means of escaping surveillance and tracking technologies.In The Aesthetics of Stealth, Toni Pape proposes the first aesthetic and cultural theory of stealth, a mode of political action. The primary goal of stealth is to act efficiently while remaining imperceptible. Pape begins with the observation that the desire for stealth is a sociocultural response to digital media culture, due to digital technologies’ unprecedented ability to track individual behavior. He argues that stealth operates as a cross-media aesthetic that can be observed in video games, television, and video art alike, particularly in so-called stealth video games, a genre that requires players to accomplish missions without being detected by in-game enemies.Drawing on theories of perception, digital aesthetics, and video game studies, Pape proposes an analytical map of different modes of stealth such as “sneaking stealth,” “social stealth,” or “magical stealth.” The author’s findings are brought into dialogue with research in the fields of software studies, surveillance studies, and political theory to establish the political importance of stealth. While stealth is a resistance to pervasive sensing and tracking, Pape also shows that the principles of stealth politics are closely connected to urgent concerns like (cyber)warfare and other digital practices of targeting and surveillance that operate to entrench cultural values like heteronormativity and white supremacy.\u003c\/p\u003e","brand":"The MIT Press","offers":[{"title":"Default Title","offer_id":53708265947436,"sku":"9780262549783","price":40.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0979\/4528\/9004\/files\/9780262549783.jpg?v=1786785987"},{"product_id":"9781609807757-the-best-democracy-money-can-buy-a-tale-of-billionaires-ballot-bandits","title":"The Best Democracy Money Can Buy: A Tale of Billionaires \u0026 Ballot Bandits","description":"\u003cp\u003eA close presidential election in November could well come down to contested states or even districts--an election decided by vote theft? It could happen this year. Based on Greg Palast and Robert F. Kennedy Jr.'s investigative reporting for Rolling Stone and BBC television plus new reporting by Palast for the new edition—a portion of which will be a Rolling Stone cover story, covered in major progressive media outlets which will include radio, television, and webcasts, and featured on listservs from important civil rights and activist organisations—The Best Democracy Money Can Buy: A Tale of Billionaires \u0026amp; Ballot Bandits will be the most important book published this year—one that could save the election.The documentary film of The Best Democracy Money Can Buy is available on DVD from CinemaLibre Studio.\u003c\/p\u003e","brand":"Seven Stories Press","offers":[{"title":"Default Title","offer_id":53708313624876,"sku":"9781609807757","price":14.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0979\/4528\/9004\/files\/9781609807757.jpg?v=1786786014"},{"product_id":"9780262549417-gaming-democracy-how-silicon-valley-leveled-up-the-far-right","title":"Gaming Democracy: How Silicon Valley Leveled Up the Far Right","description":"\u003cp\u003eHow play and gaming culture have mainstreamed far right ideology through social media platforms.From #Gamergate to the ongoing Big Lie, the far right has gone mainstream. In Gaming Democracy, Adrienne Massanari tracks the flames of toxicity found in the far right and “alt-right” movements as they increasingly take up oxygen in American and global society. In this pathbreaking contribution to the fields of internet studies, game studies, and gender studies, Massanari argues that Silicon Valley’s emphasis on meritocracy and free speech absolutism has driven this rightward slide. These ideologies have been coded into social media spaces that implicitly silence marginalized communities and subject them to rampant abuse by groups that have learned to “game” the ecology of platforms, algorithms, and attention economies.While populist movements are not new, phenomena such as QAnon, parental rights activism, and COVID denialism are uniquely “of the internet,” with supporters demonstrating both technical acumen and an ability to use memes and play as a way of both building community and fomenting dissent. Massanari explores the ways that the far right uses memetic humor and geek masculinity as tools both to create a sense of community within these leaderless groups and to obfuscate their intentions. Using the lens of play and game studies as well as the concept of “metagaming,” Gaming Democracy is a novel contribution to our understanding of online platforms and far right political activism.\u003c\/p\u003e","brand":"The MIT Press","offers":[{"title":"Default Title","offer_id":53708317294892,"sku":"9780262549417","price":35.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0979\/4528\/9004\/files\/9780262549417.jpg?v=1786786018"},{"product_id":"9780807006290-high-stakes-the-rising-cost-of-america-s-gambling-addiction","title":"High Stakes: The Rising Cost of America's Gambling Addiction","description":"\u003cp\u003eWhat the explosive growth of legalized gambling means socially, politically, and economically for America.Forty years ago, casinos were legal in just one state. Today, legalized gambling has morphed into a $119 billion industry established in all but two states. As elected officials are urging voters to expand gambling’s reach, the industry’s supporters and their impassioned detractors are squaring off in prolonged state-by-state battles. Millions of Americans are being asked to decide: are the benefits worth the costs?   With a blend of investigative journalism and poignant narratives of gambling addiction, award-winning journalist Sam Skolnik provides an in-depth exploration of the consequences of this national phenomenon. In High Stakes, we meet politicians eager to promote legalized gambling as an economic cure-all, scientists wrestling with the meaning of gambling addiction, and players so caught up in the chase that they’ve lost their livelihoods and their minds.\u003c\/p\u003e","brand":"Beacon Press","offers":[{"title":"Default Title","offer_id":53708418384172,"sku":"9780807006290","price":25.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0979\/4528\/9004\/files\/9780807006290.jpg?v=1786786115"},{"product_id":"9781786633286-che-a-graphic-biography","title":"Che: A Graphic Biography","description":"\u003cp\u003eThe classic graphic biography of Che Guevara—the most iconic revolutionary of the twentieth centuryThis dramatic and extensively researched book breathes new life into the story of Ernesto “Che” Guevara. It portrays his revolutionary struggle through the appropriate medium of the underground political comic—one of the most prominent countercultural art forms since the 1960s. Spain Rodriguez’s powerful artwork illuminates Che’s life and the experiences that shaped him: his motorcycle journey through Latin America, his rise to prominence as a leader in Fidel Castro’s revolutionary movement, his travels in Africa, the desperate mission in Bolivia that led to his death, and his extraordinary legacy.\u003c\/p\u003e","brand":"Verso","offers":[{"title":"Default Title","offer_id":53708457115948,"sku":"9781786633286","price":15.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0979\/4528\/9004\/files\/9781786633286.jpg?v=1786786130"},{"product_id":"9780262047913-playing-oppression-the-legacy-of-conquest-and-empire-in-colonialist-board-games","title":"Playing Oppression: The Legacy of Conquest and Empire in Colonialist Board Games","description":"\u003cp\u003eA striking analysis of popular board games’ roots in imperialist reasoning—and why the future of play depends on reckoning with it.Board games conjure up images of innocuously enriching entertainment: family game nights, childhood pastimes, cooperative board games centered around resource management and strategic play. Yet in Playing Oppression, Mary Flanagan and Mikael Jakobsson apply the incisive frameworks of postcolonial theory to a broad historical survey of board games to show how these seemingly benign entertainments reinforce the logic of imperialism.Through this lens, the commercialized version of Snakes and Ladders takes shape as the British Empire’s distortion of Gyan Chaupar (an Indian game of spiritual knowledge), and early twentieth-century “trading games” that fêted French colonialism are exposed for how they conveniently sanitized its brutality while also relying on crudely racist imagery. These games’ most explicitly abhorrent features may no longer be visible, but their legacy still lingers in the contemporary Eurogame tendency to exalt (and incentivize) cycles of exploration, expansion, exploitation, and extermination.An essential addition to any player’s bookshelf, Playing Oppression deftly analyzes this insidious violence and proposes a path forward with board games that challenge colonialist thinking and embrace a much broader cultural imagination.\u003c\/p\u003e","brand":"The MIT Press","offers":[{"title":"Default Title","offer_id":53708471632172,"sku":"9780262047913","price":35.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0979\/4528\/9004\/files\/9780262047913_3913d45b-189c-465e-98b4-d92402a437dc.jpg?v=1786786115"},{"product_id":"9780262550819-playframes-how-do-we-know-we-are-playing","title":"Playframes: How Do We Know We Are Playing?","description":"\u003cp\u003eAn exploration of how we know we’re playing and what happens when we don’t.2026 Erving Goffman Award for Outstanding Scholarship in the Ecology of Social InteractionPlayframes builds on the work of Gregory Bateson and Erving Goffman to take a deep dive into Bateson’s primary question: How do we know we’re playing? In this book, Celia Pearce addresses this question by building a comprehensive theory of the specific mechanisms that metacommunicate the message “this is play.” This “big tent” approach covers a broad swath of playframes, ranging from theme parks to cosplay, board and video games, and sports, and describes how spatial and temporal frames, as well as artifacts such as costumes and uniforms, toys, and sports equipment, let us know when a play activity is underway.Pearce teases out distinctions between ritual and play activities, including social practices in which they merge or are indistinguishable, as well as incidents of frame breach or misalignment, where participants’ perception of “what is going on” diverges. These principles are illustrated with a series of four topical studies that explore various scenarios in which play and non-play contexts are juxtaposed or blurred. These span from delightful (fan convention cosplay and simulated and virtual weddings) to confusing (virtual currency and bitcoin) to dangerous. Building on recent research, the book culminates with an in-depth analysis of the gaming roots of the January 6 Capitol insurrection and argues that playframe breach and deliberate misalignment were the major contributing factors.\u003c\/p\u003e","brand":"The MIT Press","offers":[{"title":"Default Title","offer_id":53708501516588,"sku":"9780262550819","price":65.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0979\/4528\/9004\/files\/9780262550819.jpg?v=1786786165"},{"product_id":"9781609806989-bernie","title":"Bernie","description":"\u003cp\u003eNow a NEW YORK TIMES BESTSELLER, Bernie is the must-have guidebook to the Bernie Sanders campaign -- and the uncompromising candidate behind it. Insightful, funny, and accessible, this biography-in-graphic-novel-form of the presidential candidate explains both his early life and political rise, but also shows the broader political shift that made it possible for a Jewish socialist to rally voters and become a real presidential contender.Political cartoonist and Kennedy Award winner Ted Rall interviewed Bernie Sanders at length for this book and delved deep into his background to create this one-of-a-kind biography. Sanders' upbringing in a struggling working-class family in a hardscrabble section of Brooklyn during the 1950s taught him that poverty is a disease, one that affects us all. Incredibly, the lessons he learned back then are revolutionizing the political process this year, marking the resurgence of political progressivism on the left at the same time as the two-party system seems to be on the way out. From McGovern’s 1972 loss to Nixon to the Occupy movement, Rall shows readers exactly how the American public was primed to embrace a socialist calling for a political revolution.   Twice the winner of the Robert F. Kennedy Journalism Award and a Pulitzer Prize finalist, Rall is a political cartoonist, opinion columnist, graphic novelist and occasional war correspondent whose work has appeared in hundreds of publications, including the New York Times, Washington Post, Village Voice, and Los Angeles Times. He is the illustrator of the full-length comic in Billionaires \u0026amp; Ballot Bandits: How to Steal an Election in 9 Easy Steps, written by Greg Palast, and the author of After We Kill You, We Will Welcome You Back as Honored Guests among many other books. www.tedrall.com\u003c\/p\u003e","brand":"Seven Stories Press","offers":[{"title":"Default Title","offer_id":53708515574060,"sku":"9781609806989","price":16.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0979\/4528\/9004\/files\/9781609806989.jpg?v=1786786202"},{"product_id":"9781583227770-as-the-world-burns-50-simple-things-you-can-do-to-stay-in-denial-a-graphic-novel","title":"As the World Burns: 50 Simple Things You Can Do to Stay in Denial#A Graphic Novel","description":"\u003cp\u003eTwo of America's most talented activists team up to deliver a bold and hilarious satire of modern environmental policy in this fully illustrated graphic novel. 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Parecomic is about Michael Albert—the visionary behind “participatory economics”—and his life’s struggle as a left-wing activist in the US, beginning with the heady days of 1960s student demos and lifestyle rebellions; following the developments of the antiwar, civil rights, woman’s, and Black Panthers movements; to the establishment of alternative media like South End Press and ZNet; and the development of the participatory economics model.\u003c\/p\u003e","brand":"Seven Stories Press","offers":[{"title":"Default Title","offer_id":53708527894828,"sku":"9781609804565","price":18.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0979\/4528\/9004\/files\/9781609804565.jpg?v=1786786185"},{"product_id":"9781635422504-policing-the-city-an-ethno-graphic","title":"Policing the City: An Ethno-graphic","description":"\u003cp\u003eAdapted from the landmark essay Enforcing Order, this striking graphic novel offers an accessible inside look at policing and how it leads to discrimination and violence.What we know about the forces of law and order often comes from tragic episodes that make the headlines, or from sensationalized versions for film and television. These gripping accounts obscure two crucial aspects of police work: the tedium of everyday patrols under constant pressure to meet quotas, and the banality of racial discrimination and ordinary violence.        Around the time of the 2005 French riots, anthropologist and sociologist Didier Fassin spent fifteen months observing up close the daily life of an anticrime squad in one of the largest precincts in the Paris region. His unprecedented study, which sparked intense discussion about policing in the largely working-class, immigrant suburbs, remains acutely relevant in light of all-too-common incidents of police brutality against minorities.        This new, powerfully illustrated adaptation clearly presents the insights of Fassin’s investigation, and draws connections to the challenges we face today in the United States as in France.\u003c\/p\u003e","brand":"Other Press","offers":[{"title":"Default Title","offer_id":53708532416812,"sku":"9781635422504","price":25.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0979\/4528\/9004\/files\/9781635422504_c0fbec57-4d21-45a4-b40d-dc038f53267e.jpg?v=1786786189"},{"product_id":"9789381182819-ambedkar-india-s-crusader-for-human-rights","title":"Ambedkar: India’s Crusader for Human Rights","description":"\u003cp\u003eIt is rare in human history when one man's life changes the destiny of millions. 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In recent years, game theory has become an important methodological tool for all fields of social sciences, biology and computer science. This second edition of Strategies and Games not only takes into account new game theoretical concepts and applications such as bargaining and matching, it also provides an array of chapters on game theory applied to the political arena. New examples, case studies, and applications relevant to a wide range of behavioral disciplines are now included. The authors map out alternate pathways through the book for instructors in economics, business, and political science. The book contains four parts: strategic form games, extensive form games, asymmetric information games, and cooperative games and matching. 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Revolution by Fire is a hypothetical look at the inner workings of the so called “New York Conspiracy” or \"Slave Rebellion\" of 1741, following the figures who were considered the real-life masterminds of the plot.Featuring an eclectic crew of African-American, Irish, and mixed race Hispanic sailors, soldiers, and renegades, Gwin and his band are determined to capture New York City in their own names and fight the higher class “wigs and ruffles” wearing white people. 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His name is equated with rebellion, revolution, and socialism. His face is on tee-shirts all over the world. Che Guevara's life has been explored and portrayed in numerous books and films, including The Motorcycle Diaries, and he continues to captivate the public imagination more than forty years after his death. Guevara became politically active in his native Argentina, but gained notoriety after he met Fidel Castro and became instrumental in Castro's efforts in Cuba. Guevara then went on to Bolivia, where he was captured and killed by the Bolivian army while trying to incite revolution. 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Into this squalid shantytown of shipping containers and tents, full of rats and trash and devoid of toilets and safety, the artist Kate Evans brought a sketchbook and an open mind. Combining the techniques of eyewitness reportage with the medium of comic-book storytelling, Evans has produced this unforgettable book, filled with poignant images—by turns shocking, infuriating, wry, and heartbreaking.Accompanying the story of Kate’s time spent among the refugees—the insights acquired and the lives recounted—is the harsh counterpoint of prejudice and scapegoating arising from the political right. Threads addresses one of the most pressing issues of modern times to make a compelling case, through intimate evidence, for the compassionate treatment of refugees and the free movement of peoples. 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This gripping illustrated history explores the impact and significance of the Panthers, from their social, educational, and healthcare programs that were designed to uplift the Black community to their battle against police brutality through citizen patrols and frequent clashes with the FBI, which targeted the Party from its outset. Using dramatic comic book-style retellings and illustrated profiles of key figures, The Black Panther Party captures the major events, people, and actions of the party, as well as their cultural and political influence and enduring legacy.\u003c\/p\u003e","brand":"Ten Speed Graphic","offers":[{"title":"Default Title","offer_id":53708836471084,"sku":"9781984857705","price":19.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0979\/4528\/9004\/files\/9781984857705.jpg?v=1786786391"},{"product_id":"9780262549394-the-game-that-never-ends-how-lawyers-shape-the-videogame-industry","title":"The Game That Never Ends: How Lawyers Shape the Videogame Industry","description":"\u003cp\u003eA guide to the fascinating legal history of the videogame industry, written for nonlawyers.Why did a judge recall FIFA 15, a nonviolent soccer game, from French shelves in 2014? Why was Vodka Drunkenski, a character in Nintendo-Japan’s Punch-Out!, renamed Soda Popinski in the US and then in Western Europe, where the pun made no sense? Why was a Dutch-American company barred by US courts from distributing a clone of Pac-Man? Julien Mailland answers all these questions and more in The Game That Never Ends, an inside look at the legal history that undergirds our favorite videogames. Drawing on a series of case studies as vignettes of the human comedy, Mailland sheds light on why and how the role of lawyers is key for understanding the videogame industry.Each chapter in The Game That Never Ends is a mini-puzzle that pieces together how an important legal issue arose, was resolved, and impacted the industry and the experience of gamers in real time. These chapters are interspersed with shorter chapters called “The Lawyer’s Corner,” opportunities to dive deeper into individual cases. Lightly footnoted, these interludes connect the previous chapters together by providing a conceptual meta-analysis. Offering a comprehensive overview of the global legal history of videogames, The Game That Never Ends will leave readers with a nuanced, in-depth, and more global understanding of the videogame industry.\u003c\/p\u003e","brand":"The MIT Press","offers":[{"title":"Default Title","offer_id":53708837912876,"sku":"9780262549394","price":50.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0979\/4528\/9004\/files\/9780262549394.jpg?v=1786786429"},{"product_id":"9781609804787-billionaires-ballot-bandits-how-to-steal-an-election-in-9-easy-steps","title":"Billionaires \u0026 Ballot Bandits: How to Steal an Election in 9 Easy Steps","description":"\u003cp\u003eNOW A NEW YORK TIMES BESTSELLER!A close presidential election in November could well come down to contested states or even districts--an election decided by vote theft? It could happen this year. Based on Greg Palast and Robert F. Kennedy, Jr.'s investigative reporting for Rolling Stone and BBC television, Billionaires \u0026amp; Ballot Bandits: How to Steal an Election in 9 Easy Steps might be the most important book published this year--one that could save the election. Last week Billionaires \u0026amp; Ballot Bandits debuted on the NYT Bestseller list at #10 in paperback nonfiction.Billionaires \u0026amp; Ballot Bandits names the filthy-rich sugar-daddies who are super-funding the Super-PACs of both parties--billionaires with nicknames like \"The Ice Man,\" \"The Vulture\" and, of course, The Brothers Koch. Told with Palast's no-holds-barred, reporter-on-the-beat style, the facts as he lays them out are staggering. What emerges in Billionaires \u0026amp; Ballot Bandits is the never-before-told-story of the epic battle being fought behind the scenes between the old money banking sector that still supports Obama, and the new hedge fund billionaires like Paul Singer who not only support Romney but also are among his key economic advisors. Although it has not been reported, Obama has shown some backbone in standing up to the financial excesses of the men behind Romney. Billionaires \u0026amp; Ballot Bandits exposes the previously unreported details on how operatives plan to use the hundreds of millions in Super-PAC money pouring into this election. We know the money is pouring in, but Palast shows us the convoluted ways the money will be used to suppress your vote.The story of the billionaires and why they want to buy an election is matched with the nine ways they can steal the election. 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The robustness of political cartooning--one of the most elemental forms of political speech--says something about the health of democracy. In a lively graphic narrative--illustrated by Liew, himself a prize-winning cartoonist--Red Lines crisscrosses the globe to feel the pulse of a vocation under attack.A Syrian cartoonist insults the president and has his hands broken by goons. An Indian cartoonist stands up to misogyny and receives rape threats. An Israeli artist finds his antiracist works censored by social media algorithms. And the New York Times, caught in the crossfire of the culture wars, decides to stop publishing editorial cartoons completely. Red Lines studies thin-skinned tyrants, the invisible hand of market censorship, and demands in the name of social justice to rein in the right to offend. It includes interviews with more than sixty cartoonists and insights from art historians, legal scholars, and political scientists--all presented in graphic form. 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He's leading the polls, but win or lose the Democratic nomination for 2020, he's setting a new benchmark for a revived progressivism within a party that has rejected it for half a century. 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But centrists like Tom Perez and the Clintons still run the DNC party apparatus--and they don't want to compromise. Intraparty warfare exploded into the open in 2016. It's even bigger now.       The struggle goes back decades, to the New Left and the election of Richard Nixon over George McGovern. It continued with the Democratic establishment's quashing of insurgent progressives like Jesse Jackson, Ralph Nader and Howard Dean. The vast scale of the DNC's secret conspiracy to stop Bernie Sanders in 2016 nomination came out courtesy of WikiLeaks.       Will Democrats again become the party of the working person? Or will the corporatists win and continue their domination of electoral politics? 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